English
 
Privacy Policy Disclaimer
  Advanced SearchBrowse

Item

ITEM ACTIONSEXPORT

Released

Journal Article

Harmful strong agents and asymmetric interaction can promote the frequency of cooperation in the snowdrift game

Authors

Feng,  Minyu
External Organizations;

Han,  Songlin
External Organizations;

Li,  Qin
External Organizations;

Wu,  Juan
External Organizations;

/persons/resource/Juergen.Kurths

Kurths,  Jürgen
Potsdam Institute for Climate Impact Research;

External Ressource
No external resources are shared
Fulltext (public)
There are no public fulltexts stored in PIKpublic
Supplementary Material (public)
There is no public supplementary material available
Citation

Feng, M., Han, S., Li, Q., Wu, J., Kurths, J. (2023): Harmful strong agents and asymmetric interaction can promote the frequency of cooperation in the snowdrift game. - Chaos, Solitons and Fractals, 175, Part 2, 114068.
https://doi.org/10.1016/j.chaos.2023.114068


Cite as: https://publications.pik-potsdam.de/pubman/item/item_29453
Abstract
The emergence and mechanism of cooperation in social dilemmas have always been fundamental issues in evolutionary game theory. In this paper, we study the snowdrift game, in which individuals in a stronger position can gain additional benefits in cooperation with weaker individuals due to differences in status. Meanwhile, innocuous-type strong individuals will not harm their partners’ interests, while harmful-type ones will. In a mixed population, the strong individuals in these two asymmetric snowdrift games are more inclined to cooperate, but the weaker ones are more willing to choose defection. The average cooperation frequency is not lower than in symmetric populations. In structured populations, on the other hand, asymmetry promotes the formation of a configuration with a cooperator cluster with a core of strong cooperators, thereby promoting cooperation among individuals. However, only within a small range of parameters the frequency of cooperation will be slightly reduced. Harmful-type strong individuals can be more conducive to promoting cooperation than innocuous-type ones in some cases. The existence of harmful and strong individuals in the snowdrift game further helps to solve the social loafing effect.